The Crossover Studio presents

Listen before it finds you.

First-person psychological horror and survival. Use sound to navigate total darkness, track entities that imitate humans, and photograph them before they reach you.

DUMMY HOUSE / Official trailer

Enter the experiment.

Trailer unavailable here. Watch on Steam

Gameplay systems

Inside the
Dummy Company.

Every night connects observation, communication, and system control. Losing track of one can compromise the entire experiment.

Dialogue through the EYE Remote Messaging Service
Communication01 / EYE network
Experiment interface monitoring a subject's systems
System control02 / Experiment
Security camera feed monitoring the subject cage
Observation03 / Security feed

The Crossover

About Us

Game studio / Founded in Brazil

The Crossover symbol bringing the Dragon and the Tiger together

The Crossover is a game studio founded in Brazil, built around the idea that great games emerge where opposites meet.

Our symbol brings together the Dragon and the Tiger, inspired by Taoist tradition.

The Dragon

The Dragon represents the mind, the abstract, and the world of ideas — the creative side of game development.

The Tiger

The Tiger represents the physical and tangible — the programming and systems that bring those ideas to life.

The space between them

Neither can exist without the other. A Dragon without the Tiger remains only an idea; a Tiger without the Dragon has nothing to express.

At the center lies the space between them: the flow. It represents wu wei — the pursuit of effortless action, where creation happens naturally and without force. In this space, form becomes emptiness, and emptiness becomes form.

This is The Crossover: where design meets code, imagination meets reality, and opposites come together to create something greater.

Why we create

Our Purpose

Gameplay comes first

At The Crossover, our first and foremost goal is simple: make games that are fun to play.

We believe games should be made by people who genuinely love games, for people who love to play them.

Gameplay comes first, but that does not mean sacrificing artistry. We want to create experiences that are visually distinctive, emotionally resonant, and memorable long after the credits roll.

We aim to bring back the care and craftsmanship that we believe has been lost in much of the AAA industry — making games with intention, attention to detail, and a genuine passion for the medium.

Our stories may explore deeper ideas, invite introspection, or leave room for interpretation, but we never want to tell players what to think.

The game is the experience; its meaning belongs to the player.

No agenda. No preaching.

Just great games, made with passion, creativity, and a deep respect for the people who play them.

WHERE TO FIND US

STAY TUNED.

Follow us on social media to keep up with DUMMY HOUSE, our latest work, and what comes next.

FOLLOW US
Visual record